
Edward Burke
I am an experienced QA Engineer with various skills in both manual and automated testing.
I have a super passion for quality and I just love seeing applications thrive!
Always eager to continually learn and improve.
Checkout my experience below!
Experience
2021 – July 2025
QA Automation Engineer, ENGAGE XR (Remote)
Tasks
Implemented UI and API test automation frameworks using JavaScript and C# with tools such as Cypress and AltTester (for Unity Desktop, Android and Virtual Reality apps).
Solid experience in manual testing a wide variety of platforms using methods such as exploratory, regression, and user acceptance testing.
Reduced resource waste by automating certain tasks such as test data syncing for TestRail, Allure Report/Test Ops and defect tracking for JIRA.
Participating in daily stand-ups, sprint meetings and sprint reviews to review test outcomes and discuss improvements on quality assurance solutions.
Participating in daily stand-ups, sprint meetings and sprint reviews to review test outcomes and discuss improvements on quality assurance solutions.
Mentoring other QA engineers on how to set up projects, test APIs and write automation scripts.
Configured and maintained CI/CD pipelines using GitHub Actions, enabling seamless test automation integration and faster release cycles.
Conducted manual API testing with Postman and Fiddler Everywhere, identifying critical defects and ensuring robust API functionality across applications.
Collaborated with cross-functional teams using Slack, Confluence and JIRA to streamline defect tracking, test case management, and documentation processes.
Leveraging Git and GitHub for version control and team collaboration.
Carried out performance load tests using JMeter to simulate an expected load of users interacting with our application.
Performed database testing using PostgreSQL to verify expected outcomes.
Contributed to significant cost savings by using automation test frameworks to reduce manual testing efforts and by switching processes to cost saving alternatives.
Education
2016 – 2020
BSc (Hons) in Applied Computing (Games Development), Waterford Institute of Technology
Programming (C++, C#, Java, R, Python)
Game Design & Development
Unity Game Development
Professional Communications
The Entertainment Industry
Music Production/Skills
2019 - 2019
Advanced BSc minor (Hons) in Games Programming, Windesheim University of Applied Sciences
Unity group project
Drama and Improvisation
Physical Activities
Algorithms and Artificial Intelligence
Introduction to C++
Computer Graphics
2015 - 2016
Fetac level 5, Graphic Design, Selskar College
Digital Photography
Image Processing
Computer Illustrated Graphics
Communications
Art
Skills
Performing automated and manual tests
Desktop, mobile, VR
Regression Testing
UI/UX Testing
Security Testing
Exploratory Testing
etc.
Performance testing
Manually running performance tests
Experience with JMeter
API testing tools
Fiddler Everywhere
Postman
Cypress
UI Test Automation tools
Cypress
Playwright
AltTester (for Unity engine)
GameDriver (for Unity engine)
Skills transferable to Selenium & Appium
Test management tools
Jira
TestRail
Allure TestOps
Cucumber Report
Programming & other languages
JavaScript
C#
Cucumber
Java, Python (transferable)
HTML, CSS
Experience with core SQL standards
Collaboration & documentation
Confluence
Office 365 (Word, PowerPoint etc.)
Version Control & CI/CD
Git
GitHub
GitHub Actions
Other
Setting up websites (edwardburke.ie)
Experience with Framer
Contact